Les acteurs du marché du jeu vidéo en France cités dans l’étude
Editeurs, plateformes de distribution, régies publicitaires… : Activision-Blizzard, AdColony, Ankama, Apple, Arcade, Asus, Atari Europe SAS, ATGames, Atomico, Bandai Namco Entertainment France, Beam me up, Bigben Interactive, Blacknut, Blade, Capcom Entertainement France SAS, Cladistica, Daesign, Dontnod, Dotemu, Dowino, EA Games, Epic Games, Focus Home Interactive, ForwardWorks Corporation, Gaikai, Gamefly Streaming, Gameloft, Genious healthcare, Google, Google AdMob, Guillemot Corporation, HTC, Huawei, ID Software, IGG.com, Innelec, Just For Games, King Digital Entertainment, Ki-oon, Kurokawa, La Source, Mi-Clos, Microsoft Studios, Niantic, Nintendo France, Novaquark, Nvidia, Oh Bibi, Old Skull Games, Omnes, Orange, Pik, Playdigious, Playfish, Playrix Entertainment, Pollen VC, Quantic Dream, Raptor Labs, Razer, Red corner, Riot Games Services SAS, Rovio, SaddanApps, Sega, SFR, Sony Interactive Entertainment France SA, Steam, Succubus Interactive, Supercell, Take-Two Interactive France, Tapjoy, Tencent, Ubisoft France, Voodoo, VR Connection, Vungle, Wargaming Europe, Webedia, Xiaomi, XIWEN Games / Gourmet Quest, Zenimax, Zynga